Zork II - The Wizard of Frobozz
Platform: Commodore 64
Gametype: Undefined
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Zork II: The Wizard of Frobozz is a text adventure, a sequel to the classic first Zork. Once again, the game is set in the Great Underground Empire, but this time the main goal is to face off against the titular Wizard. 

Like its predecessor, Zork II plays like any other text adventure: there are no graphics - only text - and the player types commands such as "lift cage" or "examine robot"

Trivia

As was its predecessor, this game was skewered the following year (1989) by a satirical follow-up game by Bill Larkins entitled Pork 2: The Gizzard of Showbiz.

As part of the release of Zork Grand Inquisitor, Activision released Zork II as freeware. (Currently the links to download the game are dead at activision.com, but the game is available at numerous fan sites.)

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(From The New Zork Times Vol.3 No.2 Spring 1984)

Some statistics about Zork 2:

Apparent number of rooms (those seen by the player): 81 
Number of rooms: 86 (for various arcane programming reasons, some locations are inaccessible to the player) 
Number of different ways to die: 50 
Number of words in vocabulary: 628 
Number of takeable objects: 49

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Description from the packaging:

Enter the mind-frazzling world of Zork - an underground world filled with danger, excitement and challenge. Can you discover the 20 treasures and survive? An international best-seller!
Zork I: The Great Underground Empire confronts you with perils and predicaments ranging from the mystical to the macabre, as you strive to discover the Twenty Treasures of Zork and escape with them and your life.

Features:
Average length of journey .... 35-40 hours.
Language .... Interlogic Machine Language.
Zorkian Vocabulary .... 600+ words.
Understands complete sentences.
Command Options .... most in genre.
Multiple Save Feature.
Only the Interlogic prose series achieves this level of sophistication.
The Zork Trilogy is designed to be experienced in the most realistic sense. And because the challenges change with every move you make, each time you re-enter Zork you'll face new intrigues.


http://www.mobygames.com/game/c64/zork-ii-the-wizard-of-frobozz
